A chaotic arcade game where your actions are controlled by a dice, stuck in Leshy's game.

Made for GMTKJam 2022 in 48 hours. Theme: Roll of the Dice.

LMB - Action, RMB - Jump
Alt + Enter for fullscreen (downloadable version only)

By:
Frogrammer - Design and Programming
Dennis Pinato - Art
Daniel James Freer - Art
Bill Kiley - Music
BibikiGL - SFX

Join the server! - https://discord.gg/AdH5jZTnPX

Palette used:  Fantasy24 by Gabriel C.

Download

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Click download now to get access to the following files:

gmtk_2022_win_build_5.zip 47 MB

Comments

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Great concept and very refined for 48 hours! I could defintiely see this being expanded into a full version :)

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thanks for playing! was very fun to watch your reactions haha 

Glad you liked it :)

(+2)

tried this with a trackpad and didn't think much of this game. I got a mouse recently so I tried it again. And I was not disappointed. stellar game

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i love this game! perfect blend of chaos and fun <33

:>

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This was a lot of fun. Wonderful job!

thanks a lot for playing!

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download-able version plays in a very tiny window and my cursor jumps outside it too often. Art, impacts and animations are pretty pretty. Lacks explanation or tactics but maybe it was just me.

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use Alt + Enter to fullscreen. also true, in the update abilities are going to have descriptions underneath them

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Amazing quality for a jam game, your games are always great

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flattered thanks  :)

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Fun stuff! Just WAY too easy. At a certain point it was no longer a test of skill, but a test of endurance. Also, the Bigger Bullet upgrade is absolutely BUSTED, past like level 5 it was the only upgrade I ever took, and I was just demolishing. Very fun, just work a bit on balancing.

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I got this crash during gameplay


___________________________________________
############################################################################################
ERROR in
action number 1
of  Step Event0
for object o_gui_select:

Unable to find instance for object index 110895
at gml_Script_choice_pick_gml_Object_o_game_manager_Create_0
############################################################################################
gml_Script_choice_pick_gml_Object_o_game_manager_Create_0 (line -1)
gml_Object_o_gui_select_Step_0

other than that it was fun but i accidentally clicked the help text in the beginning away and then just randomly clicked and found the spam exploit

thanks this has been fixed now!

Proscriptively speaking my biggest piece of feedback was that it felt to chaotic, and I could just spam to survive forever. Do with that what you will, but my recommendation would be limiting how many dice I can throw so that I have to put each one to good use. Or you could even add two dice that I choose which one I roll, so I can save a useful shotgun roll till I think I need it. And I do recommend you stick with this, you've got a genuinely good game on your hands, not even just a good one for the jam. Were this expanded into a full on roguelike with all the obvious more interesting upgrades and rooms and stuff I'm sure you already have ideas for I could see myself putting down a few bucks for this. 

thanks a lot for your feedback! luckily I've been able to fix the spam issue by rebalancing and limiting the amount of clicks in a second (weird I know but works just fine haha) 2 dices is a really cool idea, I'll keep it mind :)

Looks great, sounds great, and plays great. The balancing could use some tuning though. The game got a lot less interesting when i realized i could progress by just spamming the mouse buttons on the hearts and stay around full health forever.

I also don't think the dice upgrades were very exciting. Unocking the sniper is cool, but it's kind of unclear why you'd want the others. I'm assuming they increase the probability of getting that type, but it's kind of underwhelming compared to the much more tangible effect of bigger bullets or more ammo and health especially when all the types are useful.

Considdering it's a Jam game, it's seriously impressive when those are the only issues.

thank you i totally agree with all of these, sadly couldn't fix such balance problems in such short time but definitely gonna consider that for the future deveopment

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Wow pretty good game!!!

very cool and fun ! the only thing that bother me a little was the fact that i can choose the direction of the jump, wich appear weird to me because the walk is automatic.

ah well, it was a bit frustrating without it so i thought it could help control the situation a bit better

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yes it does actually !

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Great theming and visuals

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Nice Game!

love this game! really beautiful presentation, and impressive gameplay loop. <3

thank you!

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BEAT MY HIGHSCORE

yokin average hardcore enjoyer

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👀

stay calm yokin (great score!)